Panel 1 (Quadrant II) 20 15 10 Panel 2 Part 3: Draw your hero in Panel 1 like you did in the Step 1, with vertices labeled A-E and write in the coordinates (x,y). Now you will transform the superhero around the quadrants by following these instructions • Translate your hero to Panel 2 by using the rule (x+16, y-3). Label the new vertices A-E with coordinates (x,y). Reflect your hero across the x-axis to Panel 3. Label the new vertices A-E with coordinates (x,y). Rotate your hero 90 degrees clockwise around the origin to place them in Panel 4. Label the new vertices A.-E. with coordinates (x,y) When you finish, you will have a transformation of your superhero in each quadrant Make sure you have labeled every coordinate . -15 -10 10 15 20

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Panel 1 Quadrant II 20 15 10 Panel 2 Part 3 Draw your hero in Panel 1 like you did in the Step 1 with vertices labeled AE and write in the coordinates xy Now yo class=


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