Answer :
Let's address the questions step-by-step using the data provided:
1. Non-Indigenous Workers in the Gaming Industry:
The data shows the total number of non-Indigenous workers in the gaming industry. According to the table:
[tex]\[ \text{Non-Indigenous workers in gaming} = 12,474 \][/tex]
So, the first blank should be filled with 12,474.
2. Majority Sector for Indigenous Workers:
To determine the sector where the majority of Indigenous workers were employed, we need to compare the number of Indigenous workers across all sectors. From the table:
[tex]\[ \begin{aligned} &\text{Indigenous workers in gaming} = 2,913 \\ &\text{Indigenous workers in enterprises} = 2,015 \\ &\text{Indigenous workers in government} = 4,322 \end{aligned} \][/tex]
The highest number is in the government sector.
So, the second blank should be filled with Government.
3. Proportion of Indigenous Workers in a Hypothetical Workforce:
The problem asks for the number of Indigenous workers in a hypothetical workforce of 12,500 based on the proportions from the given data. According to the table, the total Indigenous workforce is 9,250 out of a total workforce of 27,376. We calculate the proportion of Indigenous workers:
[tex]\[ \text{Proportion of Indigenous workers} = \frac{9,250}{27,376} \][/tex]
To find the number of Indigenous workers in a hypothetical workforce of 12,500:
[tex]\[ \text{Number of Indigenous workers} = \left(\frac{9,250}{27,376}\right) \times 12,500 \][/tex]
This calculation results in approximately 4,224.
So, the third blank should be filled with 4,224.
Summary of the Completed Statements:
- In 2010, the gaming industry employed about 12,474 non-Indigenous workers.
- The majority of Indigenous workers were employed in the Government sector in 2010.
- Indigenous employees made up about 4,224 of a hypothetical workforce of 12,500 in all three sectors combined.
1. Non-Indigenous Workers in the Gaming Industry:
The data shows the total number of non-Indigenous workers in the gaming industry. According to the table:
[tex]\[ \text{Non-Indigenous workers in gaming} = 12,474 \][/tex]
So, the first blank should be filled with 12,474.
2. Majority Sector for Indigenous Workers:
To determine the sector where the majority of Indigenous workers were employed, we need to compare the number of Indigenous workers across all sectors. From the table:
[tex]\[ \begin{aligned} &\text{Indigenous workers in gaming} = 2,913 \\ &\text{Indigenous workers in enterprises} = 2,015 \\ &\text{Indigenous workers in government} = 4,322 \end{aligned} \][/tex]
The highest number is in the government sector.
So, the second blank should be filled with Government.
3. Proportion of Indigenous Workers in a Hypothetical Workforce:
The problem asks for the number of Indigenous workers in a hypothetical workforce of 12,500 based on the proportions from the given data. According to the table, the total Indigenous workforce is 9,250 out of a total workforce of 27,376. We calculate the proportion of Indigenous workers:
[tex]\[ \text{Proportion of Indigenous workers} = \frac{9,250}{27,376} \][/tex]
To find the number of Indigenous workers in a hypothetical workforce of 12,500:
[tex]\[ \text{Number of Indigenous workers} = \left(\frac{9,250}{27,376}\right) \times 12,500 \][/tex]
This calculation results in approximately 4,224.
So, the third blank should be filled with 4,224.
Summary of the Completed Statements:
- In 2010, the gaming industry employed about 12,474 non-Indigenous workers.
- The majority of Indigenous workers were employed in the Government sector in 2010.
- Indigenous employees made up about 4,224 of a hypothetical workforce of 12,500 in all three sectors combined.