A company begins a radio advertising campaign in a city to market a new CD-ROM video game. The percentage of the target market that buys a game is given by the function,

[tex]\[ f(t)=100\left(1-e^{-0.05 t}\right) \][/tex]

where [tex]\( t \)[/tex] is the number of days of the campaign and [tex]\( f(t) \)[/tex] is a percent.

Find the percentage of the target market that buys a game after a 10-day campaign.

Round your answer to the nearest hundredth.



Answer :

To solve this problem, we need to evaluate the given function [tex]\( f(t) = 100 \left( 1 - e^{-0.05 t} \right) \)[/tex] at [tex]\( t = 10 \)[/tex] days. Let's go through the steps:

1. Substitute [tex]\( t = 10 \)[/tex] into the function [tex]\( f(t) \)[/tex]:
[tex]\[ f(10) = 100 \left( 1 - e^{-0.05 \cdot 10} \right) \][/tex]

2. Simplify the exponent:
[tex]\[ 0.05 \times 10 = 0.5 \][/tex]
So, the function [tex]\( f(10) \)[/tex] becomes:
[tex]\[ f(10) = 100 \left( 1 - e^{-0.5} \right) \][/tex]

3. Evaluate the exponential part [tex]\( e^{-0.5} \)[/tex]:
Upon calculation, [tex]\( e^{-0.5} \approx 0.6065306597126334 \)[/tex].

4. Subtract the result from 1:
[tex]\[ 1 - 0.6065306597126334 = 0.3934693402873666 \][/tex]

5. Multiply by 100 to get the percentage:
[tex]\[ 100 \times 0.3934693402873666 \approx 39.346934028736655 \][/tex]

6. Round to the nearest hundredth:
[tex]\[ 39.346934028736655 \approx 39.35 \][/tex]

So, the percentage of the target market that is predicted to buy the game after a 10-day campaign is 39.35%.