A graphic designer plans an ad for an electronic game system for ages 5-10. Which ad image would be most effective in
convincing parents who are concerned about the value of electronic games to buy the system?
(1 point)
a parent playing a puzzle game
a child playing a car racing game
O a child playing a math facts game
O a parent playing a history game
E



Answer :

To effectively convince parents concerned about the value of electronic games to buy the system targeted for ages 5-10, the most effective ad image would be a child playing a math facts game. This choice aligns with the parents' likely desire for educational value in the games their children engage with. By showcasing a child engaged in a math facts game, the ad communicates the educational benefits of the electronic game system, which can appeal to parents seeking both entertainment and educational value for their children. Alternatively, another effective ad image could involve a parent playing a puzzle game. This choice emphasizes parental involvement and the idea of bonding over problem-solving activities. Parents may be more inclined to purchase the system if they see it as an opportunity for quality time and cognitive development with their child. In summary, focusing on educational aspects like math facts games or emphasizing parent-child interaction through puzzle games can be compelling strategies to address the concerns of parents regarding the value of electronic games for their children.